Visualisation

Idea and Process

Early on in the project towards the end of digitization campaign after a significant portion of documents had been digitized and some metadata had been collected [see Digitizing], the project experimented with visualization approaches that could be realized with even this rudimentary data and that could quickly be implemented and experimented with. In the end, these approaches were not further developed in this project but are recorded here as small experiments on what directions could be taken in visualizing document collection.

Data Exploration with observablehq

During the digitization campaign, the nested structure of the Garfinkel’s folders and document set were recorded[link to digitatization] and various experiments with visualization forms like the Sunburst were implemented by running a quick data transformation on the csv metadata that could the be used with existing visualization eg. on the observable HQ plattform. The intent was to explore the nested nature of the sub collection and to make this immediately visually perceptible.

Vikus

These early experiments were done likewise on the basis of the very first metadata (link to csv) and the scanned images. It uses the Vikus Viewer, an open source project for collection visualization developed by the UCC Potsdam and which forms the backbone of projects like [Van Gogh etc… links] The idea behind this form of visualiation is that of the “generous interface” [https://www.digitalhumanities.org/dhq/vol/9/1/000205/000205.html ]

Experiments with 3D Visualisations / Game Engines

Work on an eventually abandoned prototype to visualize the collection with BabylonJS Game Engine. Abtracted 3D Boxes representing archival items.